Fable II is an action role-playing game developed by Lionhead and published by Microsoft Game Studios for Xbox 360. The sequel to Fable and Fable: the Lost Chapters, it was originally announced in 2006 and released in October 2008.
A compilation of the game, and its two downloadable content packs, was released on October 7, 2009, titled the "Game of the Year" edition.
The game takes place in the fictional land of Albion, five hundred years after Fable's original setting, in a colonial era resembling the time of highwaymen or the Enlightenment; guns are still primitive, and large castles and cities have developed in the place of towns.
Unlike the original, the player may choose to be either male or female. Creative Director Peter Molyneux played a major role in presenting this game to the public, as he did in the lead-up to the release of the original Fable.
There are both interactive and non-interactive cut scenes in the game. According to Lionhead, the non-interactive cut scenes consume less than five minutes of game time.
In the fully interactive cut scenes a player can use their expressions during the dialogue or even run away from the scene, thus skipping it; afterwards the player can return to the cut scene location to start it again. If the player runs away from a cut scene which contained important information, the character will await the player's return.
The player's companion is a dog which the player befriends as a child. This dog follows the player a majority of the time during the game. The dog can learn tricks, fight enemies and find treasure, and lead the way to quest objectives (when required).
It can also aid as best it can in combat situations. The appearance of their dog will also mirror the player's choices and changes color depending on the player's alignments; if the player is neutral it will remain grey, being good will turn the player's dog's coat to golden and bad will turn it to black. In the new downloadable content (DLC), "See the Future", it is possible to change the dog's breed with potions.
Unlike Fable, the player does not acquire money through doing quests, but by doing jobs around Albion. These are Blacksmith, Woodcutter, Bartender, Assassin, Civilian Displacement (Slaving) and Bounty Hunting. The first three involve correctly pressing the A button during certain times, and the last three are combat related. The jobs become available depending on how much renown the player has and how far into the story the Hero is and are single use, the player must wait for them to arise again. The trade skills can be leveled up to five stars via promotions, allowing for more money to be made.
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