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Fable 1

Fable is an RPG video game for Xbox, Mac OS X, and Windows platforms. It was developed by Big Blue Box, a satellite developer of Lionhead Studios, and was published by Microsoft. The game shipped for Xbox on September 14, 2004.
An extended version of the game, Fable: The Lost Chapters, was released for Windows and Xbox in September 2005; Feral Interactive ported the game to the Mac platform on March 31, 2008 & Robosoft Technologies created the platform after a delay of more than two years due to licensing issues.
Fable takes place in the fictional world of Albion. Players assume the role of an orphaned boy who realizes his dream of becoming a hero. The choices players make in the game affect the perception and reaction to their Hero by the characters of Albion, and change the Hero's appearance to mirror what good or evil deeds the Hero has performed.
In addition to undertaking quests to learn what happened to the Hero's family, players can engage in optional quests and pursuits such as trading, romance, and theft.
Originally developed under the name Project Ego, Fable's development involved more than seventy people. The game's music was composed by Russell Shaw, with the opening title theme written by Oscar-nominated composer Danny Elfman.



Fable 2

Fable II is an action role-playing game developed by Lionhead and published by Microsoft Game Studios for Xbox 360. The sequel to Fable and Fable: the Lost Chapters, it was originally announced in 2006 and released in October 2008.
A compilation of the game, and its two downloadable content packs, was released on October 7, 2009, titled the "Game of the Year" edition.
The game takes place in the fictional land of Albion, five hundred years after Fable's original setting, in a colonial era resembling the time of highwaymen or the Enlightenment; guns are still primitive, and large castles and cities have developed in the place of towns.
Unlike the original, the player may choose to be either male or female. Creative Director Peter Molyneux played a major role in presenting this game to the public, as he did in the lead-up to the release of the original Fable.

There are both interactive and non-interactive cut scenes in the game. According to Lionhead, the non-interactive cut scenes consume less than five minutes of game time.
In the fully interactive cut scenes a player can use their expressions during the dialogue or even run away from the scene, thus skipping it; afterwards the player can return to the cut scene location to start it again. If the player runs away from a cut scene which contained important information, the character will await the player's return.
The player's companion is a dog which the player befriends as a child. This dog follows the player a majority of the time during the game. The dog can learn tricks, fight enemies and find treasure, and lead the way to quest objectives (when required).
It can also aid as best it can in combat situations. The appearance of their dog will also mirror the player's choices and changes color depending on the player's alignments; if the player is neutral it will remain grey, being good will turn the player's dog's coat to golden and bad will turn it to black. In the new downloadable content (DLC), "See the Future", it is possible to change the dog's breed with potions.

Unlike Fable, the player does not acquire money through doing quests, but by doing jobs around Albion. These are Blacksmith, Woodcutter, Bartender, Assassin, Civilian Displacement (Slaving) and Bounty Hunting. The first three involve correctly pressing the A button during certain times, and the last three are combat related. The jobs become available depending on how much renown the player has and how far into the story the Hero is and are single use, the player must wait for them to arise again. The trade skills can be leveled up to five stars via promotions, allowing for more money to be made.

Fable 3



Fable III is the third game in the Fable series of action role-playing games developed by Lionhead Studios and published by Microsoft Game Studios and is a semi-direct sequel to Fable II. It's due for release on Xbox 360 in late 2010.
Fable III, which is set 50 years after the events of Fable II on the continent of Albion, where the Fable series is set, is under the control of a tyrant king. The player's character is forced into a quest to become a revolutionary leader to defeat the king after an "injustice" happens to their parent, believed to be at the hands of the tyrant. Over the course of the first half of the game, the Hero will overthrow the tyrant and become ruler of Albion themselves. During the second half of the game, a foreign nation will threaten Albion and the player has to decide how to react to it.
At GDC 2010 it was announced that John Cleese would be playing the Butler.

Good Characters in fable 2

HAMMER:
The Hero of Strength, she is the daughter of the Abbot at the Temple of Light in Oakfield. Despite being known for her incredible strength, she starts the game as a pacifist, as per the beliefs of her religious order. However, she soon changes when she joins the Hero's quest to stop Lucien after one of his men assassinates her father. Although she is always ready to fight she eventually realizes that it is causing violence which makes her sick. At the end of the game she chooses to leave Albion to go study with the Warrior Monks in the north. She always has the best intentions, and wishes peace for the world.



GARTH:
The Hero of Will, he was previously associated with Lucien, but after learning of Lucien's malicious intentions, violently leaves him to reside in Brightwood. An incredibly powerful will user, he is a scholar in the Old Kingdom, delving into the history and learning much of the will. At the end of the game he returns to Samarkand, an unseen land and his home country.







REAVER:
The Hero of Skill and the mayor of Bloodstone; he is vain, selfish, and arrogant, and is only concerned with himself. He is also bisexual as evidenced by mentions of his former partner, Andrew. Having worked his way up the ranks of Bloodstone as a pirate, his excellent skill with a pistol has served him well. He often tricks or coerces others to do his bidding, and has very little patience. In his youth he sold the population of Oakvale to the Shadow Court for eternal youth, being over two-hundred years old by the time the story begins. At the end of the game he goes to Samarkand with Garth, though Garth warns him to keep his distance.

Bad characters in fable 1 & 2


LORD LUCIEN:
The main villain of the story and Lord of Bowerstone. Lucien's wife and daughter died some years prior to the beginning of the game, filling him with fear. His quest to control the Spire is believed by some to be motivated by the desire to resurrect his family. At the end he is killed by either Reaver or the Hero before he can activate the Spire. His madness seems to have been known about by others than the four heroes and Theresa, as there has been a controversial book written about his state of mind.




JACK OF BLADES :
Jack of Blades is the main antagonist of Fable and Fable: The Lost Chapters. According to the Snowspire Oracle, he was extremely old before man even existed. He uses his mask to take over host bodies and thus live forever.

Peter Molyneux


Peter Douglas Molyneux OBE, born 5 May 1959 is an English computer game designer and game programmer. He is responsible for well known God games Dungeon Keeper, Populous, and Black & White, among others, as well as business simulation games such as Theme Park and more recently, hit adventure role playing games Fable, Fable II and Fable III.

Fable creatures




HALLOW MEN:
Hollow Men are ancient corpses animated by the restless souls of the dead (also called 'Wisps'). They dual wield a wide variety of weapons, and they come in two varieties. They are weak against fire, and they have an achievement associated with them.







Hobbes:
Hobbes are small pests which resemble short and stout goblins. The very first Hobbes were lost children whom had their souls stolen by dark Nymphs. They are parasitic in reproduction, kidnapping children and turning them into more Hobbes. They go up to a human's waist, are bald and have light grey, red, or black skin. Hobbes appear to have cognitive abilities, evidenced by a degree of ingenuity and social structure. Hobbes have limited social capabilities, and almost never appear alone. On at least one occasion, Hobbes have accepted a human into their midst, and the humans accepted a Hobbe into their midst, until they found out he actually was a Hobbe. This is apparently achieved by merely acting like a Hobbe.
In Fable II, Hobbes appear to have the ability to speak. They are often heard arguing in the Hobbe Cave about any number of things. Their voices are high pitched and quite harsh, and they speak with a very thick Cockney accent.








QUEEN WASP :
The Wasp Queen is the first boss in Fable: The Lost Chapters. When the Hero graduates from the Hero's Guild, his first quest, Wasp Menace, is to defeat the Wasp Queen because she is terrorizing the local Picnic Area. She is fairly easy to defeat because she attacks in intervals. First attacks with her base attack then retreating to summon normal Wasps to fight you. Once you have defeated her you will receive your first trophy of the game, the Wasp Queen's Head. Afterwards you will probably find people are cheering you a lot more for maybe the first time.









WHITE BALVERINE:
White Balverines are supposedly normal people who were bitten during a full moon. They seem to be Alpha Males within Balverine packs as they can summon lesser Balverines at will by howling.







BALVERINE:
Balverines are able to attack with their claws as well as by jumping towards their victim. They are also able to jump high into the air (completely out of sight) disappearing for several seconds before landing again, usually behind you. Balverines tend to use short, fast combo attacks or simply lunge you down. Often Balverines will jump high off the screen, but before they do so they will howl for a second or so, attack them or heal yourself at that time.



FORST BALVERINE:
Frost Balverines are essentially regular Balverines, but with ragged white fur (not to be confused with White Balverines). Not much is known of Frost Balverines, except for the fact that they live in the Northern Wastes.






BANSHEE:
Banshees are the souls of women who have fallen into darkness by the greed of others, having been treated very badly, they appear as a floating, hooded, human outline covered by rags. Banshee screams depress all who hear it, and fills them with the horrors of their past, trying to deflate them.
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